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1. Hurricane Beats Drake Q3 Economic Report is in - in Ships and Modules [original thread]
Originally by: Alara IonStorm The fact that the Hurricane remained in number as a mostly small gang boat is just another testiment to it's greatness. I think you hit on something important here. The Hurricane is good pvp boat that peo...
- by Solid Prefekt - at 2010.11.14 16:58:00
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2. Hurricane Beats Drake Q3 Economic Report is in - in Ships and Modules [original thread]
Using final blow is a poor way to show how much a ship is used in combat. Hurricanes are used much more in small roaming gangs so if they were in a gang of 5 they have a 20% chance of getting the 'final blow'. I have seen Drake gangs of 350 (with ...
- by Solid Prefekt - at 2010.11.14 02:31:00
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3. Will the Drake's absurd tank ever be nerfed? - in Ships and Modules [original thread]
Originally by: TheLordofAllandNothing I see your drake swarm and raise you afterburner armor hacs. Cut's through drakes like a knife through butter. And -A- fleets twice the size of our fleet with 18 guardians to our 6 I can confirm that...
- by Solid Prefekt - at 2010.07.02 19:03:00
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4. Where to go from here. (Cal into Amarr vs. Min) - in Ships and Modules [original thread]
Go EFT both and it will become obvious when you see one race having better optimal, tracking, tank, and at least 200 more DPS. Then also look at the race that has a cruiser that is extrmely versatile for Snipe gangs, nano shield gangs, armor hac ...
- by Solid Prefekt - at 2010.07.02 18:57:00
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5. Amarr vs Gallente - in Ships and Modules [original thread]
Amarr is the best race in the game. It is the only one with great roaming ships, fleet ships, cap ships, armor gang ships, shield gang ships, sniper ships. If you could only fly one race of ships in Eve then Amarr is the way to go. The other races...
- by Solid Prefekt - at 2010.06.30 02:29:00
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6. What is the best projectile T1 ammo for PVP now? - in Ships and Modules [original thread]
What do you consider the best projectile T1 ammo now for PVP? Is it still EMP or is it better to use Fusion or Phase Plasma now? I am thinking against nano gangs you still want EMP, against BS you want Fusion, and not sure about Phased Plasma.
- by Solid Prefekt - at 2010.04.11 15:54:00
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7. Sentries or Heavies for RR Phoon? - in Ships and Modules [original thread]
I am leaning towards sentries realizing it will be of limited use in situations where you are moving (like aligned towards sun). Heavies just move so slow that the never get a chance to do much dmg and you can still easily lose them if you need to...
- by Solid Prefekt - at 2009.12.11 16:59:00
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8. Sentries or Heavies for RR Phoon? - in Ships and Modules [original thread]
Edited by: Solid Prefekt on 11/12/2009 05:26:21 For an RR Typhoon what do people believe is better, Sentries or Heavy drones? As you sometimes move a lot the Sentries can get lost a lot, but then the heavies are so slow.
- by Solid Prefekt - at 2009.12.11 05:26:00
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9. Torp Golem vs the almighty CNR - in Ships and Modules [original thread]
Torp Golem easily makes more isk per hour over the CNR. And if you use 2 chars (one to salvage) then divide your isk/hour in half as you are using 2 accounts. For the Torp Golem to work though you need maxed our torp range skills and missile range...
- by Solid Prefekt - at 2009.08.15 03:07:00
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10. Who cares about good ships ? List ships that JUST SUCK :) - in Ships and Modules [original thread]
Edited by: Solid Prefekt on 08/08/2009 17:36:06 Originally by: AstroPhobic Eagle is superior to the muninn in just about every way Every way except where Sniper HACs shoot the most from, which is 90-100km. At this range the Muninn ...
- by Solid Prefekt - at 2009.08.08 17:36:00
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11. Tempest needs changing. - in Ships and Modules [original thread]
Alpha meant something before the countless armor buffs where CCP wanted battles to last longer, however they never adjusted the Tempest for the extra ship EHP. What ended up happening is DPS became more important then Alpha. Couple that with CCP t...
- by Solid Prefekt - at 2009.08.05 04:52:00
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12. The price of t3 ships.... - in Ships and Modules [original thread]
The price of a T3 is whatever CCP wants it to be. They proved this beyond a doubt when they tinkered with the build requirements and drop rates. Do not kid yourself that this is purely supply and demand. Early on, CCP said they wanted it to cost...
- by Solid Prefekt - at 2009.08.05 04:40:00
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13. boost blaster tracking (slightly) CCP - in Ships and Modules [original thread]
Originally by: Rune v3nus atleast increase the tracking of said blasters so that they can hit assault frigates in close orbit when they are at their native speed anyone with me on that one? Not with you. AFs are already next to use...
- by Solid Prefekt - at 2009.08.05 04:36:00
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14. If You Could Only Fly One Races Ships... - in Ships and Modules [original thread]
If today I was forced to be one race it would be Amarr. They currently have the best selection ships that work (or excel) in most situations.
- by Solid Prefekt - at 2009.08.04 07:00:00
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15. So EvE's balanced then - in Ships and Modules [original thread]
Eve balanced. . .not. Amarr has been buffed more times then a five dollah hooker gets clients in a day. Both direct and indirect (tracking buff, resists buff, mwd cap reduction, introduction of missiles turrts slots that use less cap, grouping o...
- by Solid Prefekt - at 2009.07.11 03:36:00
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16. PvE Golem - Range Issues with Torps? - in Ships and Modules [original thread]
as has been said a million times, if you fly the golem you must have maxed missile range skills and then missile range rigs. once EFT says 57km then you will hit ANY rat in any mission without needing to burn. Another option is to carry one Web dr...
- by Solid Prefekt - at 2009.07.11 03:31:00
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17. I feel ashamed for jumping on the CNR vs Golem Bandwagon, but.. - in Ships and Modules [original thread]
The Golem makes more isk an hour. No question. CCP even said they created the Marauder specifically for running missions (it is in one of the video interviews). As for people that do not salvage as they use an alt. You can use that alt to do somet...
- by Solid Prefekt - at 2009.07.11 03:29:00
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18. Missiles should TRAVEL much faster - in Ships and Modules [original thread]
I think missiles should do instant damage. It is only fair that they never miss, do not lose dps as the target gets farther, can pick damage type, and have insane range. where is the problem again? Oh yeah, how about we boost the DPS some for all ...
- by Solid Prefekt - at 2009.07.11 03:27:00
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19. thanks for the falcon nerf you ****ers - in Ships and Modules [original thread]
The falcon nerf sucked, it was the only ship where I could effectively pvp with 2 accounts as the Falcon took very little attention yet provided a lot to the battle in both direct and indirect ways. Now the Falcon is no better then the other Recons!
- by Solid Prefekt - at 2009.07.01 04:24:00
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20. Assult ships solo PVP - in Ships and Modules [original thread]
Edited by: Solid Prefekt on 01/07/2009 03:30:25 After the great speed nerf I have come to enjoy the Wolf over the Jag. With the new changes you can orbit at 500 with an AB and tank a lot of different ships. Couple that with the much better DPS...
- by Solid Prefekt - at 2009.07.01 03:27:00
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